About Us
After meeting at the Academy of Interactive Entertainment we all commited to making games together.
We completed several prototypes, and then the decision was made to work on 'Bumper Carnage' as our first full game.
Artists
Mark Tuckey
- Particles
- Environmental Models / Textures
- Prop Models / Textures
- Character Textures
- Level Design
- 2D GUI Images
- Particles
- Environmental Models / Textures
- Prop Models / Textures
- Character Textures
- Level Design
- 2D GUI Images
Greg Lennard
- Character Models
- Game Design
- Scripting
- GUI
- Character Models
- Game Design
- Scripting
- GUI
Adam Taubert
- Concepting
- Environmental Models / Textures
- Prop Models / Textures
- Character Models / Textures
- Concepting
- Environmental Models / Textures
- Prop Models / Textures
- Character Models / Textures
Tolga Giz
- Lighting
- Level Design
- Environmental Models / Textures
- Prop Models / Textures
- Lighting
- Level Design
- Environmental Models / Textures
- Prop Models / Textures
Adam Vieira
- Animation
- Environmental Models / Textures
- Concepts
- Marketing Materials
- GUI / Menu Screen
- Animation
- Environmental Models / Textures
- Concepts
- Marketing Materials
- GUI / Menu Screen
Sean Evans
- Sound Design
- Prop Models / Textures
- QA
- Sound Design
- Prop Models / Textures
- QA